Masterflare Hyperion
LIGHT 10

Masterflare Hyperion

  • Archetype:
  • Hyperion

  • ATK:
  • 3200

  • DEF:
  • 2600

  • View:
  • 41




1 Tuner + 1+ non-Tuner Fairy monsters You can send 1 "The Agent" monster, or 1 monster that mentions "The Sanctuary in the Sky", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of "Masterflare Hyperion" once per turn.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 6, 2026
60± 7/ 100
Power Score
Intrinsic 59
Deck 61

Masterflare Hyperion — Power Evaluation

Final Score: 60 ± 7 · Confidence: Medium

  • Intrinsic: 59 · Deck: 61 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Negation/Interaction, Utility

Why it scores here

Masterflare Hyperion is a Level 10 Synchro with two asymmetric effects: a one-time name-swap for mid-turn flexibility and a once-per-turn Quick Effect banish for hard removal. While it is reliably included in Agent decks (100% inclusion, consistent 1-copy setup) and appears across 45 distinct archetypes, the complete absence of combo data prevents validation of its true board-building contribution. Its accessibility depends on consistent Tuner + Fairy setup in its homes, and its disruption is strong but single-use and costs a Fairy resource. Without evidence of how it extends multi-card combos or stabilizes games, the score reflects solid archetype support and proven deck inclusion rather than exceptional power.

Axis scores

Axis Score Evidence
Accessibility 65 Reliably summoned in Agent decks via established Tuner + Fairy synchro paths; less accessible in non-Fairy homes (verified via top partners showing 88.8% co-inclusion with Protector of The Agents - Moon)
Combo & Conversion 45 As an endpoint board piece, it does not drive multi-turn combos; the name-swap is mid-turn utility but not a combo extender (inferred from card text; no combo evidence supplied)
Resource Economy 40 No card-advantage generation or refuel; the Quick Effect is a 1-for-1 trade—banish 1 Fairy to banish 1 opponent's card (verified from effect text)
Effect & Interaction 65 Quick Effect hard banish is strong and flexible disruption, but limited to once per turn and requires a Fairy in hand or GY; not a negate (verified from effect text)
Material Utility 50 Level 10 Fairy Synchro provides decent Fairy body and level material for future synchro/link plays, but no protection built in or generic searchability (inferred from type and level)
Resilience & Flexibility 50 Can interact repeatedly if it stays on field (once per turn), but no built-in protection, recursion, or multi-zone utility (inferred from effect text and role)
Deck-Building Efficiency 70 Clean Tuner + Fairy requirement in Fairy homes; mostly 1 copy per deck with no redundancy concerns or locking effects (observed from copies per deck distribution and top partners alignment)

Calculation

Weight profile: 0.7 primary Boss/End-board + 0.3 secondary Negation/Interaction. Intrinsic ≈ 59, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)

Strengths

  • Proven inclusion across 45 distinct archetypes with 100% consistency in Agent homes
  • Hard removal (banish) as a Quick Effect provides strong, flexible disruption
  • Name-swap effect offers mid-turn strategy and flexibility to become other Agent cards
  • Clean deckbuilding cost in Fairy and Agent homes
  • Strong top-partner synergy with 15+ Agent archetype cards (Protector 88.8%, Majesty Hyperion 86.5%, Celestial Knightlord 85.8%)

Weaknesses

  • Synchro requirement limits accessibility compared to other summon types
  • No card-advantage generation or resource engine
  • Quick Effect banish is single-use per turn and costs a Fairy resource (hand or GY)
  • No built-in protection, recursion, or ward effects
  • Combo evidence completely absent—downstream board-building power unvalidated

Counters / choke points

  • Effect negation (negates the Quick Effect, leaving a vanilla 3200 ATK body)
  • Opponent's banish effects or removal before it resolves
  • Decks with pre-made interaction (hand traps before summon, removal after)

Best use

Board finisher and reactive disruption via Quick Effect banish. Decks: Agent, The Agent, Darklord, Shaddoll. Suggested copies: 1.

Evidence & gaps

  • Verified: Masterflare Hyperion has two effects: a name-swap effect (once per turn) and a Quick Effect banish (once per turn) that requires 1 Fairy from hand or GY to target and banish 1 card on field; It is a Level 10 LIGHT Fairy Synchro requiring 1 Tuner + 1+ non-Tuner Fairy monsters; It appears in 400 decks across 45 distinct archetypes with 100% inclusion in The Agent and Agent archetypes; Top partners are all Fairy/Agent cards: Protector of The Agents - Moon (88.8% co-inclusion), Majesty Hyperion (86.5%), Celestial Knightlord Parshath (85.8%)
  • Observed: Runs exclusively in main deck (no side deck plays) with an average of 1.06 copies per deck (377 decks with 1, 20 with 2, 3 with 3); Appears in 53.5% control gameplay, 36.5% combo gameplay, 10% aggressive gameplay; Usage statistics show 100% typical inclusion at 1 copy in both The Agent (gameplay 4) and Agent (gameplay 3) archetypes
  • Inferred: The name-swap effect provides mid-turn flexibility by becoming another Agent card temporarily; The Quick Effect banish is a form of hard removal and disruption on the opponent's turn; Synchro summoning requirement limits accessibility but is manageable in established Fairy synchro homes; Broad archetype spread (45) suggests generic Fairy/synchro utility beyond pure Agent homes, though 63% of decks are Agent variants
  • Data gaps: No combos supplied—cannot validate combo conversion, board extension, or whether it functions as a true combo payoff No guides supplied—no human-written strategic context on its role or format-specific viability No banlist token—assumed unlimited (3 copies) across all formats, but OCG/TCG/MasterDuel status not verified No Tuner Fairy synergist breakdown—which Tuners pair with it in the observed Agent decks No turn-by-turn interaction data—how often does the Quick Effect resolve uninterrupted vs. facing negation/pre-removal











https://metaduelist.com/
Top